LifestyleLibrarieseSports event for youth created

eSports event for youth created

eSports event
An eSports event for youth is being organised by Bundaberg Regional Libraries and Bundaberg Quantum Lounge.

Bundaberg Regional Libraries is teaming up with Bundaberg Quantum Lounge in May to provide high schools with an epic eSports event for youth.  

eSports, or electronic sports, is a coordinated competition (both professional and amateur) between teams or individual competitors in a digital environment.

It involves electronic gaming that requires acute senses, hand-eye coordination, mental acuity and fast problem-solving skills.

Bundaberg Library Information Services Librarian Stephen Harris said the decision to create an eSports event specifically for high school students had come about due to high demand from local youth.

“eSports is a fascinating development which allows for collaborations with educational facilities, both high school and tertiary, with many universities now offering game design as a degree,” he said.

“It is hugely popular and we have received loads of requests for gaming at the library.

“We decided that the best way to facilitate this was to involve local high schools to create a community gaming environment.”

Students from Shalom, St Luke’s, Bundaberg Christian College and Bundaberg State High School are some of the high schools taking part in the event at the end of May.

Quantum Lounge's Dan Hicks and Luke Doolan have been operating their eSports lounge in North Bundaberg and said they were excited to be part of the collaboration.

“Like any other team sport, schools will put forward teams of five players to compete in various matches,” the duo said.

“These matches are set up in a round-robin style and the team with the most points at the end will be the victor.

“This event will be running two games which will test fast-paced mental and action responses from the players as well as put their teamwork skills to the test.”

The benefits of eSports

Stephen said eSports supported brain health and promoted decision making, cognitive planning and information processing.

“It is unique in its requirements for eye-hand coordination in that competitors must be able to perform complex hand actions with perfect coordination,” he said.

“It has similarities to chess in that it promotes critical thinking and analysis combined with split second logical decision making.”

The eSports event will take place on 27 and 29 of May online from 4pm to 8pm with games to be streamed via Twitch.

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